Started by
buddy3315
on
Topic category: Help with Minecraft modding (Java Edition)
Hello, I would like to know how to increase the health amount to a higher level. I would like the possibility of having a monster survive more than 20-30 attacks with a diamond sword.
Now there is a box where you can adjust the amount but I really don't notice any substantial change at all. Am I missing some other information.
oh btw someone finish the wiki ,,, jeez
Figured it out
Edited by buddy3315 on Sun, 02/05/2017 - 05:04
Have you made the mob a BOSS?
try doing edit code of selected element on your mod, then change and save the new mob health from there instead. I do that when ever the health doesn't change for me
It can survive in 1.9+ in 20-30 attacks an enderman if you spam (spamming makes the damage 1)...
You need to set 160 life and to don't set the AI of another mob but a Custom AI
Thank you for the replies everyone! Kinda new to Java coding, however did a bit of C++ coding back in the day nothing big. Ahig so editing code sounds a bit complex at the moment. I'll try and see if I can figure it out.
@thesloth Yes I did make it into a boss
@RaolTheBest Its a 1.10.2 mod and I set it to 999. I'll try and set it to 160 and see if that is a limit not set in the program.
Also been playing with the events section and noticed the event for the mob attacking only goes off when it dies Weird! I wonder if thats just a bug of a misreputation of the coding.
ahig I have notced that the option to edit the code does not work in my MCreator. Am I doing it wrong? Nothing is searching or when i click the button on the workspace area to edit the code nothing happens other than it sends me to the coding section. Search and nothing happens.,,,,,,,
I once gave a dalek mob 5010 health & I wasn't even able to kill it with the diamond sword perhaps you should make the mob have at least a thousand health. I hope that helps if not I don't know what's going on.
@#6 I did get it to work. The problem is where it has you select AI base that has to be [none] or else it sets the health to the default mob you select.
So a minecraft spider has a default amount of hp and the giant zombie has quite a bit more.
The setting of hp on the other page will have no effect
The MCreator needs to be better explained so these issues don't come up. Bad documentation.
Try 1.7.8
I did and I noticed that I don't get problems with the gradle locking up anymore. Can't wait for MC2.0 with all the new features. @XEModer
IT does that to me too. I think it is a bug
If it gets stuck just go into [tools] tab and under OtherTools section just select [Gradle Task:Build] - Thats what I do