Started by
Matrillex
on
Topic category: Help with MCreator software
I was wondering if I could spawn a modded item in with a command block or commands? And if not is there something I can get or do to make it possible?
Topic category: Help with MCreator software
I was wondering if I could spawn a modded item in with a command block or commands? And if not is there something I can get or do to make it possible?
Well, it is possible. The command is: /summon (mobname) (x) (y) (z) (insert datatag here)
@#1 And what if it was an item or tool? And what exactly is the datatag?
/give player modname:item name, using TAB when you start righting your name will help your auto fill, remember when compiled it will be your mod name not the test name you had when testing it.
give <player> <item> [amount] [data] [dataTag]
Like one of the mods I make its
/give @LueLusten DockBlocks:SugarCaneBlock 64
The id of a mod element is:
yourmodname: +
If this is a:
Block/item/tool/food/mob/plant/gun= the name used when making the mod element (not the in-gui name but the name shown in the mod elements list)
Armor= the name of the armor mod elements + leggins/helmet/boots/chestplate or something similar, I don't remember
Dimension= I don't know XD
Example : you made an item and in the mod element you put "Ruby" and your mod is called TheOnlyRubyMod
Id: TheOnlyRubyMod:Ruby
And don't forgot that when you are doing the runclient test the mod name is always TestEnvironmentMod
So your item will be TestEnvironmentMod:Ruby
So if you want to test a command you need to test it in your minecraft launcher (if yoir mod isn't called TestEnvironmentMod XD)
@#1 @#2@#3 Okay so I was able to spawn it in but I noticed I'm not able to use it with other commands past that. I tried I spawn it in with some ehcnantmant commands but found that it said "There is no such item with name" Is there a way to do this with commands? Or am I able to enchant it while modding it?
@#1 @#2 @#3 Thank you everyone I was able to figure all my questions out!