Started by
Mex67_TomPlasek
on
Topic category: Help with MCreator software
Hello
I would want to know if there's a way to change the texture of block/item in hotbar. MCreator automatically creates the texture with side view of the block, but I would want to change it to "Vannila like", by that I mean 3D perspective. (Like wool)
Thanks for help and sorry if I have bad English (D:)
It is actually 3d in minecraft
In mcreator you see only the bottom texture of the block when editing mod elements, but the block is rendered differently in minecraft:
If the block is cubic it's rendered like all normal blocks
If the block has cross model it renders the only texture of that block
If the block has custom model it renders it weirdly
You can change the rendering of a block by its json file, however it seems that it can't be done with the recent versions of mcreator
add this to the .json (find it in C:\Pylo\MCreator178\user\json\models\item\(item name).json
},
"gui": {
"rotation": [ 30, 225, 0 ],
"translation": [ 0, 0, 0],
"scale":[ 0.625, 0.625, 0.625 ]
Hewover, in hand it still looks huge, I don't know how to fix it
You can also make it have the model of an item when in hand (like cauldrons and hoppers) by copying the code of item json models and changing the id for the texture to render
I know that I can make blocks look like items, but I want them to look like blocks, but not so huge like They are by default
Add this Code to your .json File, before you use it in MCreator.
You can change some Parameters if you want:
gui = how the Block should appear in the Inventory
ground = how the Block should appear on ground
fixed = how the Block should appear in an Itemframe
thirdperson_righthand, firstperson_righthand, firstperson_lefthand = how the Block should appear in all the held positions
Your final .json File should look like this (apart from the "elements"):
(This is a random Model I created a while ago)
I suggest you to download notepad++ or else this will be realy difficult to edit.
Thanks so much dude! :)
I'm glad I could help!
Can anyone help? I made a weapon with a Blockbench model. But I want it to have a simple 2d texture in inventory slots only, like in Tridents. They have a simple 2d texture in hotbar slots but when you hold them in hand, they have the nice 3d model. I really don't know how to do it. If anyone knows please tell (sorry for the bad english)