Started by
LimeBeast
on
Topic category: Advanced modding
How do you make a custom structure made of your own blocks and with your own mobs inside?
Please help.
Thanks :)
Topic category: Advanced modding
How do you make a custom structure made of your own blocks and with your own mobs inside?
Please help.
Thanks :)
I tried it with MCEdit and its the only software, for the creation of .schematic datas. But that's not possible right know, I think. https://mcreator.pylo.co/changelog <---- It says Updated [...], structure gen (schematic), [...], so maybe they include more options to create structures in MCreator 1.7.3.
you can use world edit to save schemattics, but from my experiance, they don't work when you use them in MCreator (weird stuff happens instead: I made a tree schematic, and it made the logs become netherbrick stairs and the leaves became flowerpots with dandelions in them), and you can't set axis with worldedit either.
Use Structure Blocks. It's what they are meant to be used for, aren't I correct?
@#3 the problem with mcedit i believe is do to the fact that mcedit is more updated to versions of minecraft than mcreator, creating problems with ID's from my expirience i have messed around with mcedit versions, some work sometimess others work sometimes
What ahig said they have to have the same id database for no bugs.
Use structure blocks. and for entities use Monster Spawners.
BTW If you want to know how to get monster spawners type /give @p Mob Spawner
But what if you want only one type of said entity in the structure?
The problem with using structure blocks is that I can't save builds larger than one chunk. I have tried using redstone to get the structure to generate but it only works If I have the structure files... So structure blocks are not possible for this without using custom blocks. Another problem is is that I need to have a boss mob spawn in. Need help due to the fact that structures are a large part of my mod.
Thanks,
Shadow
I found a solution! I made a new block that spawns in the schematic of the structure then I built the structure and instead of structure blocks I used my custom block because I loaded the schematic into Mcreator this worked. With the mobs though I just made it that the block that spawns the parts of the structure also spawn the mob in the correct place. this allowed the structure to work on any world. I hope this is useful.
Thanks,
Shadow