An option to not destroy the tool or the weapon if 0 hp

Started by Survival_man on

Topic category: Feature requests and ideas for MCreator

Joined Oct 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
An option to not destroy the tool or the weapon if 0 hp
Mon, 01/07/2019 - 00:41 (edited)

First, you could give us the option of making a tool or weapon indestructible, for example mods that add things that would have so much hp that it is better to put them indestructible.

Second, I would like if you add the option to make an object that can't be used if it breaks, this would allow us to make a rechargeable rifle and tools that can be repaired even if they are supposed to break for example a unique object or for more realism.

Please answer me if you see this message so that I can know what you think.

Edited by Survival_man on Mon, 01/07/2019 - 00:41
Joined Mar 2016
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
for your first idea you can…
Wed, 01/02/2019 - 08:01

for your first idea you can already do that. all you have to do is set the durability to 0 and it will be unbreakable.

Joined Oct 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Thank you macmaster.
Thu, 01/03/2019 - 01:04

Thank you macmaster.

Joined Apr 2014
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
For the second you can do…
Thu, 01/03/2019 - 01:09

For the second you can do that with procedures for example if you pickaxe breaks it will than give you item called broken pickaxe

Joined Mar 2016
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
your welcome
Thu, 01/03/2019 - 06:14

your welcome

Joined Oct 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Hey, Wes it's not t'here I…
Mon, 01/07/2019 - 00:41

Hey, Wes it's not t'here I can't do this !