Topic category: Minecraft mod ideas exchange
Alloy: The Fusion--- A vanilla style Tech + Magic + Adventure Mod!
This is the official page for my mod Alloy: The Fusion, a vanilla style adventure/tech/magic mod. I will post update spoilers and news here. Feel free to report bugs and make suggestions here too :D
Alternatively, you can also join my discord server to get development screenshots more frequently :)
Old stuff:
Hi! It's your (new)old (noob)pal crispy chips again. I am discontinuing ruby extension and fff for my new mod, Alloy.
It is going to be a big mod(with OVER 250 elements), and It will add lots of tech into vanilla, but without taking out the feeling of vanilla. Comment down below to give me ideas and suggestions(and help me with textures and models because I am still confused about it) YOU WILL BE IN THE CREDITS!
umm and...
remake will be released after the new year probably
Credits:
RaolTheBest- Machine Textures, Ore block textures
RockStarBonnet- Flamewood and Biome stuff textures
Content progress of next update:
Textures:60%
Remake content progress compared to the snapshot saga edition:
Ores:60%
Biomes:100%
Machines:50%
Weapons/tools:90%
Blocks:75%
Structures:100%
Mobs:40%
Foods: 100%
Alloys:50%
Dimensions: 100%
Here is the translation!
http://www.mediafire.com/file/xdaw0lritwbczpp/Translations.csv/file
Thank you!
Here is the model and the texture, I hope this is what you meant when you said "a burning orange skeleton that shoots arrows out of a crystal in front of him":
link
Thanks. That is really good!
But I’m sorry to say the update is postponed until 1.9.1 is released because that item damage and item nbt is not working.
I should probably post here as well, I can make the models for the cobblestone generators and obsidian generators if you want, but what style should I do them in?
Like a small box, with flowing water and lava inside, and generating obsidian/ cobble
make a full 1,1,1 dimension block, and if you can, make a not generated and generated form.
Ok, I'll do that. Also can confirm you can have animated textures in custom models.
How? I can't drag/ drop .gifs to blockbench
You have to do it from mcreator using the animated textures creator and then setting that as the block mapping
Here's the link, instructions are in there but if you need any extra stuff you can ask. https://ufile.io/7mnbs8uh
I wish Pylo can make 1.9.1 faster
Here is the zip file:
https://www.mediafire.com/file/4ahzac3wkn4rmvt/Bedrock_Alchemy_stuff.zi…
Unfortunately, the update got postponed again because the aluminum foil bug is way harder to fix than I thought.
Here is the new texture of the Fire Hedgehog:
https://www.mediafire.com/file/k0016z83slzhf5e/Hedgehog_new.zip/file
I can also add some flames on its back (similarly to the Pokèmon Cyndaquil) if you want
Before making the other variant I wanted to make sure this one is fine