This is specifically at Raol

Started by DaleksOfSkaro on

Topic category: Help with MCreator software

Last seen on 15:27, 10. Oct 2022
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This is specifically at Raol

HOW DID YOU MAKE A FISHING ROD

teach me your ways

Last seen on 17:49, 25. Mar 2021
Joined Jun 2016
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It isn't really a fishing…
Sat, 09/21/2019 - 11:13

It isn't really a fishing rod. It's an item that when right-clicked on a block (a specific block added by the mod, a lava pool) gives the player a random fish and has a chance to break the fishing rod or the lava pool.

If you want, I could give you a screenshot of the procedure, but I will change it in the next update

Last seen on 15:27, 10. Oct 2022
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I figured it out anyways,…
Sat, 09/21/2019 - 14:44

I figured it out anyways, took a look at the mod and was just like "OH I KNOW HOW TO DO THIS" I just expected it to be like an actual fishing rod and that blew my mind if it was even possible lmfao

Last seen on 14:52, 1. Oct 2020
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I think I may have a way of…
Sat, 09/21/2019 - 16:29

I think I may have a way of doing this that is more like the Minecraft fishing rod actually :)

I haven't tested this, but hopefully this should work:

Make a custom entity. Make it look like whatever you want your fishing bobber to look like, but it needs a reasonably large hitbox.

For procedure trigger when mob hurt, make it set its current coordinates as NBT.

Make your fishing rod a ranged item.

For procedure trigger when ranged item used, make it spawn your fishing bobber. Make sure your ranged item has good knockback, to send it far.

Make your custom fluid (I can't think of a way to do this with vanilla fluids)

For fluid procedure trigger when mob/player collides with fluid, make it have a chance to teleport to the coordinates stored in the NBT tags, spawn an item of whatever you want to be fished up, and then despawn. Since when mob/player collides with fluid is active every tick, this random chance should be quite low. You can also let it detect if your fishing rod has the Lure enchantment, and let this increase the chance.

This should work perfectly, with the exception of the fishing bobber occasionally suffocating in blocks, but if it doesn't then tell me and feel free to modify the procedures :)

I can send screenshots of the procedures if necessary.

Hope it works! :)

Last seen on 15:27, 10. Oct 2022
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If you can get this to work,…
Sat, 09/21/2019 - 19:02

If you can get this to work, i will not hesitate to make a wiki page out of it if you send me the workspace

Last seen on 17:18, 11. Feb 2020
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i also did fishing rods in…
Sat, 09/21/2019 - 19:44

i also did fishing rods in terra core x)

Last seen on 14:52, 1. Oct 2020
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Ok, I'll make this a thing :…
Sun, 09/22/2019 - 11:59

Ok, I'll make this a thing :)

I will also publish the mod with a workspace attached.

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(if it works)
Sun, 09/22/2019 - 11:59

(if it works)