texture file not correctly being wrapped on the default zombie model

Published by raziel23x on
Status
Works as designed
Issue description

I used the online skin editor from https://www.minecraftskins.com/skin-editor/ to create a skin and used it to be used with the zombie model that is used in 

 

I have uploaded the zip file of the project with the default zombie model and a screen shot as well as the skin i was using its not using both layers since the skin is a dual layer skin

Issue comments

I don't know how it is supposed to look like, from the screenshot it loooks OK. But make sure you are actually using texture mapping for zombies, normal player skin mapping is not in a proper format.

okay do you have any tools or links for texture mapping for mobs for the built in models or know where i can get the right tools then? as all i have to go by is the skin editor from minecraft skins