Mod idea that links player x coord to time of day

Started by MisterSmogy on

Topic category: Mod ideas exchange

Last seen on 16:17, 7. Oct 2023
Joined Sep 2023
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Mod idea that links player x coord to time of day

Hi, I'm trying to make a tiny mod that turns doDayNightCycle to false, and links the time of day to the player's x coords.

Basically I would like to have a fixed sunset on my spawn, and have the sun very slowly rise when walking towards the sun, and the sun go down when walking away from it.

I managed to figure out the procedure for "set time to > x position of > event/target entity" But I cant figure out how to make it work properly.

Does anyone have any ideas?
Thanks in advance.

PS: I am brand new to modding, and I am still looking at all the tutorials I can.

Last seen on 16:17, 7. Oct 2023
Joined Sep 2023
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I think I did it, if you areā€¦
Thu, 09/28/2023 - 15:32

I think I did it, if you are interested, I created a procedure that looks like this.
https://postimg.cc/5XBpW9pw

I added that if the player has a clock in the inventory, time starts going again, to reset villager trades.
If you wand to modify the placement of the sun in the sky, just edit the "51000" in the "set time" section to whatever you want.