Topic category: Help with MCreator software
Hi, I'm not actually sure if this is a bug I need to report or if I am doing something wrong. However, I can't get my custom mobs to stop spawning from mob spawners despite there being torches. It seems to be only custom mobs. Most of the mobs in my project don't spawn naturally because they are structure specific and are put in spawners. This used to work in older versions of MCreator but when I came back to working on it this year and a lot had changed, I can't figure it out.