how to change the texture of a mob in geckolib

Started by m41ks on

Topic category: Help with MCreator software

Last seen on 12:49, 28. Jul 2024
Joined Jun 2022
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how to change the texture of a mob in geckolib

There is a procedure in the geckolib procedures that allows you to change the texture of a mob, but in the game when I try to change the texture for a mob, the game just crashes. Are there any tips or tricks on this topic? How to write a path correctly?