Started by
jy9146
on
Topic category: Help with Minecraft modding (Java Edition)
Me and a couple of my friends are attempting to recreate the mod in the video, 100 Youtubers VS Natural Disasters (with permission from the original dev, Vini2003), using MCreator 2024.4, however we am having a problem with coding and putting in the meteors into the game from the original mod. We're just looking for anything since nothing online has told us anything and nothing we've tried is working. So please help in any way you can!
I'm not sure, I have to ask the mod creator and see if he remembers.
I don't mean the original video, I mean the one where you showed your problem.
Ah, well whenever I click it multiple times, it has a chance of doing any one of them, I just don’t understand why it only does one block instead of variety. But maybe the math is just a bit broken or I just got lucky, I’m not sure why it picked that.
Ok, I think have a potential solution, but let me try it first.
Ok
I have tried some stuff and in my testing this worked:
https://imgur.com/nGjdxRY
However this is pretty much what you already tried. Maybe it works now, but if it doesn't, I really dont't know what could work.
The blocks I selected in the image are only examples.
What did it look like for you when it landed? I wonder if there is some other way for it to work, like it to be a structure that force spawns when it lands, or maybe a way to custom code it?
It placed the blocks like you wanted, in a circular shape with random block variation. If that doesn't work, a structure should definitely work too.
That’s so odd. I’ll try editing it like yours, and see if it works. The only thing I’m concerned about with structures is how to have it not spawn naturally, and how to create the structure itself.
To make the stucture not generate naturally, just don't make a structure mod element, only import the structure to mcreator and then you should be able to spawn it through a procedure.
Well how do I create a structure to import without using MCreator?
Build it ingame, save it using a structure block and then you can import it directly from minecraft. (at least as long as it's build in the minecraft version in mcreator)
Ok, I’ll try that. I’ll tell you if it works