Started by
Nuparu00
on
Topic category: User side tutorials
Hello.So I was asked to make tutorial about making custom models for armors. The tutorial is not completely in one video because the video would take a hour , so it will be 2 videos.
1st - Item code setup , Helmet rendering. LINK
2nd - Remaining armor parts rendering. Tutorial for all parts. LINK
Edited by Nuparu00 on Wed, 10/19/2016 - 18:59
Thank you so much for making this video! I can't wait for the last part, I look forward to it!
Thanks you! We are waiting it :D
@#1 I now have some extra time , so I should be able post it +- tomorrow.
@#1.1 Wonderful! I can't wait!
@#1.1.1 I just uploaded it now. To be honest , I am happy with the result. It is much easier than the first video.
@#1.1.1.1 I'll check it out probably on firday, but really, thanks a ton for this, i can't wait to use this for my mods :D
Because you do not do an armor with a blender models in 3d and also the mobs.
As it would be if you can. It will be great.
please tell me the code for 1.11.2
i followed some other tutorial but it said to use ClienProxy, wich is cant be changed. please help me
Is there a way to do this without using coding? (I'm really terrible at coding and stuff.)
Help! i don't know how to get the custom model in! (plus i'm using mcreator 1.8.1)
It seems like your method has incompatibility issues with the new coding system in 1.8.1...
Op if you are still around would you be able to do a version of this but using custom blocks as wearable model armor instead of doing the armour route. I want to make a full fursuit set and figured easiest way to make blocks work like the pumpkin block but for whole body plus placeable in world.
Are you going to make a new tutorial using 1.8.3. If you do it would be appreciated. I am making textures and everything but getting no where in game.