Started by
PandaYTB
on
Topic category: Help with Minecraft modding (Java Edition)
I have made an armor but i am really confused at the armor points
So what i want :
The armor has less uses than diamond .
The armor has 7 and 1/2 points of armor .
And I don't know how to do that.... i have tried changing "Maximal damage that armor absorbs" and "Damage values (helmet, body, leggings, boots)" but I just got mo0re confused... so please help me do that and explain me HOW
Thanks in advice
So first durability. Each vanilla armor uses:
X * 11 for the helmet
X * 16 for the chestplate
X * 15 for the leggings
X * 13 for the boots
For leather armor:
X = 5
chain:
X = 15
gold:
X = 7
diamond:
X = 33
The "armor points" in hotbar , should be the 4 numbers (Called somethuing like "Damage values"). Sum of these numbers should be value between 0 - 20. (Diamond uses 3 , 8 , 6 , 3)
And what does the "Maximal damage that armor absorbs" ?
So, would that mean 11 * 33 for diamond helmet and so on with the rest? Multiply it by the amount that diamond is and the durability for the armor/
What does maximal damage armor absorbs mean?_
Maximal Damage absorbed means that that is the amount of attack damage it reduces from a mobs attack, meaning it absorbs part of the damage that would origanally hit you.