ORE DICTIONARY

Started by RaolTheBest on

Topic category: Help with MCreator software

Last seen on 17:49, 25. Mar 2021
Joined Jun 2016
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
ORE DICTIONARY

Does someone know how to set ore dictionary?

Last seen on 20:00, 9. Sep 2022
Joined Jul 2017
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I don't know if this answer…
Wed, 11/14/2018 - 18:56

I don't know if this answer is late, but i found a solution. Simply add "OreDictionary.registerOre("oreDictionaryString", block);" to the load event of the item instead of the mod and then import net.minecraftforge.oredict.OreDictionary. Change the "oreDictionaryString" with the string that you want. For example if you want a copper ingot with ore dictionary, change "oreDictionaryString" with "ingotCopper". 

Last seen on 03:03, 6. Feb 2024
Joined Apr 2014
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Didn't work :L
Thu, 11/15/2018 - 18:09

Didn't work :L

Last seen on 06:03, 27. Feb 2024
Joined Feb 2015
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I know how to register an…
Mon, 11/26/2018 - 06:49

I know how to register an item or block for OreDictionary (when I was coding I managed to make steel that could be used in Tinkers Construct, even could be smelted down).

In MCreator, I'm not sure... I tried to make a Config file, and it failed hard. I am trying to see if I can replicate the way I did it when I was coding in MCreator. If it works, great, if not, that's expected. 

 

Last seen on 03:03, 6. Feb 2024
Joined Apr 2014
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
It could be possible to do…
Mon, 11/26/2018 - 16:52

It could be possible to do it but we cant make non mod element class in MCreator
when we try its instantly removed from workspace If we could have option to make blank mod element for code editing it could work but other than using eclipse its impossible

Last seen on 02:03, 25. Apr 2023
Joined Apr 2015
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
How to do it in 1.8.3? Is it…
Mon, 04/01/2019 - 02:15

How to do it in 1.8.3?

Is it "@Override" "@SubscribeEvent" or "@EventHandler"

Last seen on 02:03, 25. Apr 2023
Joined Apr 2015
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
How did you do it before?
Mon, 05/06/2019 - 01:07

How did you do it before?

Last seen on 11:19, 2. Nov 2021
Joined Mar 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Its baybe embarrassing, but…
Fri, 05/10/2019 - 19:34

Its baybe embarrassing, but what is "OreDictionary"?

Last seen on 03:03, 6. Feb 2024
Joined Apr 2014
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Idaccio Ore Dictionary…
Fri, 05/10/2019 - 23:30

Idaccio Ore Dictionary allows using materials from different mods for example if your mod adds copper ingot and this ingot is added to ore dictionary than other mods such as IC2 or Thermal Expansion can use your ingot in recipes and machines and vice versa.