Topic category: Mod showcase and discussion
Fantasy Craft (Name is destined to be changed) is a Mod I had started with the release of the Newest MCreator for 1.10.2 It is planned for over 800 Mods and implements alot of new ideas that are not OP. This Mod is being made to make Minecraft a little more harder especially at night. Down below is a changelog and whats in the works in this mod. Please note that I am not jsut adding Items at random, each item is being added specificly and their stats are tweaked to best fit Minecrafts current armor/weapon and Mob values with a few exceptions.
Initital Release Change-Log (Not Released) 2/3/2017
Everything is in order of rarity/strength.
the Main order of the weapons/armor/tools goes
Wood/Redstone/Lapis/Coal/Ice/Air,Fire,Water and Earth/Crystaline and Hellfire/Dark Matter and Enlightened Matter/Void Ore
(Everything from Air,Fire,Earth and water items and up may have special effects on right click)
Crystaline Ore (Crystal Ore)
Dark Matter Ore
SUB CLASS BLOCKS (BIOME BLOCKS)
Dark Wood Stem
Dark wood Branch
Lightened WOod Stem
Lightened WOod Branch
Never end dirt 1
Never end dirt 2
SUB CLASS BLOCKS (Machines)
Rodent Trap x2 (captures small animals on the ground)
Tree Trap x2 (captures birds)
Shifter Machine (must be placed in water on all sides need 5 of these
blocks allingned for it to activate)
LootCrate (10 Variants) (need a speical key to unlock the crate, get
random assorted of items)
Spikes (10 variants that cause ill effects or damage when step on)
Energy Collector (every 10 Minutes you may randomyl collect energy to
power up weapons (must be daylight to work))
Heater (on/off version) use Flint and steel to start and bucet of water
to turn off)
Defroster (used to defrost the many new types of Frozen Food that are
dropped by forzen food blocks or frozen Mobs
Plate Crusher (combines the 5 main ingots to create a new special gem that makes amazing weapons/armor and tools)
Melee Sub Class
Advanced Wooden Sword
Dark Long sword
Melee Dagger Sub Class
Melee Spears Sub Class
Range Crossbow Sub Class
water crossbow (has a special effect that drowns enemies)
fire crossbow (burns enemies)
earth crossbow (encloses enemies and they suffocate)
air crossbow (knockback)
crystal crossbow (chacne to drain health from enemie shot)
darkmatter crossbow (Regain HP)
enligthened crossbow (regain HP)
Void crossbow (Drains enemy HP and gives you many effects)
Range Bow Sub Class
Range special weapons Sub Class
Tools Sub Class
Fire,water,earth, air tools
enlighteend and dark matter tools
Sun God Armor
Weak Stone Armor
Hardened Leather Armor
Armor Rings Sub Class
Ring of speed
ring of power
ring of protectiob
ring of life
ring of luck
Armor Amulets Sub Class
Amulet of strength
amulet of mining
amulet of height
amulet of damage
(there is nearly 300 mobs so ima just say how many of each, please note that nearly every mob is aggresive to you and to some types of other mobs also)
sword throwers (10)
water mobs (20+)
Clan type Mobs (40) these two categories there is 4 factions and 4 clans that are laways fighting eachother
Faction Mobs (40) these two categories there is 4 factions and 4 clans that are laways fighting eachother
Each mob in minecraft now has 5-10 variants example Creeper now has a Diamond Creeper and a Crazy Creeper etc etc
Other types of mobs ive added (150)
Corrupted King of Avrian Boss
Never End Queen
High Priestess and High priest Twin Boss
This is another large category so I will just group together like items
4 Stabilized gems
3 types of soul gems that is used to make contracts to summon mobs to protect you
25 Types of contracts summon many types of mobs
13 Types of arrows
Golden key (used to release captured rodents)
Special Key (used for loot crates
other type items (30+)
Land of the Dead
Land of kIngs
Never end biome
never end biome 2
War upon Worlds
Sky buildings (25)
Other important mods that are heavy WIP
A new quest system meant to get you exploring more and to face off against the night terrors with amazing and fun rewards
A new Dimension called "Unum Solum" meaning "Only One" which has all of the new biomes in it plus a few extra that I have yet to add but you have to go there to save the Lost Prince of the World which will grant you a new block that will open up a highly customizable new system in minecraft (secret for now ;) )
Please note that there is still about 250 more mods I need to add before this is complete. Of course I need to tweak hundreds of the items and spawn rates of mobs so the mod is playable and fun. everything above is what I have already implemented into mcreator. please let me know what you think.
Very cool! When it will be released?
I saw the text of when it will be released. But which features will be on the 1st version?
Sorry thats not the date of release, just the posting date. I plan to have all 800 mods implemented in the first release alone, then the second release will include the Quest system with additional mods and most likely hundreds of tweaks and changes. Due to the size of this mod it will probably be even another month before i think itll be ready for release. But, I hope to get it published before next mcreator version and of course my will power to push through and get it done because i actually have not touched this mod for a weeks now cause im burnt up hahaha.
I can't wait for the next release! This mod is epic!
I've downloaded the Hallow Mod and tried it on a superflat creative world, but I can't find the mod features, even with NEI. Why this happens? Can it be an error on download?
How odd, I will down load it myself and give it a go and ill let you know. I have not heard any other complaints. :)
Some days ago I discovered what means RPG (yes I discovered it only a few days ago) and now I am attracted from all the RPG things.
You are an expert of RPG mods (you've made a lot of RPG mods XD) and so...
Can you tell me what can I do for turning my mod into an RPG mod? (Today I've released an RPG update that adds Skills)
@#7 Yeah, I to love the aspects or an RPG styled mod, but most of mine lack the most important of aspects such as being able to 1. "choose a side, like actually choose a clan or something and only you get help from them" 2. "Level up bars or new xp type bars" 3. "Special skills or tasks that require you to be a certain level" (Most of these ideas require actual coding to implement.
If you want a mod to be more RPG like, then never making OP wepaons or armors is a good idea, RPG is suppose to add to the survival side of MInecraft and OP stufff totaly destorys that. Make a plot, most of my RPG styled mods have these, theres actually a story behind it, so every human, GOD, weapon has a story. EXample: The God of Vrain was born 1235 B.M (Before Minecraft) he quickly gained followers that called themself the "Vrain". Sooo, what I do is add a GOd mob called "God of Vrain" then I make 3-5 or more or less variants of a mob called "Vrain Follower"
These are some ideas.
So I need to put a story in my mod?