What should RaolCraft focus on

Started by RaolTheBest on

Topic category: Mod showcase and discussion

Last seen on 17:49, 25. Mar 2021
Joined Jun 2016
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What should RaolCraft focus on
Wed, 07/11/2018 - 06:41 (edited)

While playing my modded survival world (I didn't use many mods, just Actually Additions, all the mods of the Thermal Series, Redstone Arsenal, Quark and a few utility mods), I noticed how little impact has my mod in the game. Most of the mod is unlocked after beating the Enderdragon. Most midgame stuff is just pointless. I mean, who would ever make a house of potato blocks? Who would even craft golden carrot blocks?

The mod before beating the Enderdragon is just bushes and pathmakers.

So, I decided that I should focus on something rather than adding a bunch of random decorative blocks and useless materials. 

What should I focus on at the moment? Machines? Adventure? Magic? Combat? 

I don't want to add things that ruin the atmosphere, distract the player from vanilla gameplay or are unbalanced, I only want to add something that has a use.

So, I'm asking your help. What would you love to see in the mod? What is the mod missing? What features should be improved?

Thanks for reading and sorry for bad English 

Edited by RaolTheBest on Wed, 07/11/2018 - 06:41
Last seen on 17:49, 25. Mar 2021
Joined Jun 2016
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In the next update I will…
Sat, 04/13/2019 - 11:53

In the next update I will try to add some of the ideas written here :)