Started by
Yusufhum3
on
Topic category: Help with Minecraft modding (Java Edition)
Hi, I want to make some different colored Slimes, that jump and act like normal slimes but dont split into smaller ones. How do I do that?
Please help thanks
First, create your slime textures with Vanilla texture (just go take textures in a Minecraft version (Appdata/Roaming/.minecraft/versions) and change it.
After, import your textures in the section "Resources". Click on Import, and after Other Textures. take your textures.
Then, create your mob like an other mobs by selecting Slime for Mob Model.
but I want it to behave like a slime but not split. Has something to do with AI
You can make a mob with a slime model and add the "Leap at target" ai task, that makes the mob jump like a slime.
If you want to prevent fall damage, you can add this procedure to "on mob tick rate":
Override fall distance with 0
(Maybe the procedure block name was a bit different but it's similar)
What other Task do i have to add so that it behaves exactly like a slime?
Is it possible to make it jump around in one direction forever like a vanilla slime?
Vanilla slimes don't jump around in one direction forever. They usually follow the player (if there's one nearby) or jump in a random direction.
These are the AI tasks you should use:
Wander
Look around
Swim jn water
Leap at target
Attack on collide
Act aggressively against entity of type "player"
Attack targets (make mob aggressive)
I know im late but raolthebest is there a way to make the slimes leap around? The slimes basically just sit there or walk around. They dont really leap? Do I just have to accept this lol
There is a template on the top right, select slime Ai
@2Cool4u That makes the slimes split though, which is what was trying to be avoided
Use it AI goals
*Swim in water
*Lock around
*Leap at target
*Atack entity #Player
and's
-Entity Base: none