Started by
todoko7
on
Topic category: Help with MCreator software
So, I'm trying to make hurtable spikes. The only solution that worked is to allow the entity to walk through the block. is there a way how to do it without having to make that so you can walk it through?
Or just simply, hurtable blocks.
You can use on entity collides with block procedure trigger and use procedures to deal damage to the entity.
This doesn't work, I tried it.
You can reduce the block's hitbox
why doesn't it work?
The entity collides block only works when the entity passes through the block.