Disappearing items problems

Started by UnderWaves on

Topic category: Help with modding (Java Edition)

Last seen on 15:56, 8. Nov 2020
Joined Jan 2019
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Disappearing items problems

Hello guys! I have a small problem that I'll try to explain here.

I created an utility block that allows to input items, and when you click on the "refine" button, another item appears in an output slot. Example : input a diamond, get a coal.

The problem is that I CANNOT COLLECT THE OUTPUT ITEM. Each time I try, the item vanishes, either giving back my diamond, either giving back nothing. When I try to shift-click to place immediately the item in my inventory, it works, but when I close the GUI, the item disappears, effectively destroying the input item. I also tried to create a "collect" button that automatically places the output in my inventory, but when I close the GUI, everything vanishes... and I really need to fix this bug as this block is the only way to access some items in my mod.

Here is the link to my mod : https://mcreator.net/modification/50924/mineral-galore-tons-new-gems-and-metals

The bugged block is the Ore Dissocier. Can someone help me quickly please, I want to fix that bug for the next update!

Last seen on 17:18, 11. Feb 2020
Joined Mar 2018
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that is a bug
Sun, 07/07/2019 - 18:12

that is a bug

Last seen on 15:56, 8. Nov 2020
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I know, but is that me that…
Sun, 07/07/2019 - 18:27

I know, but is that me that messed up while creating the GUI or the MCreator software that is bugged?

Last seen on 17:18, 11. Feb 2020
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That is a bug with…
Mon, 07/08/2019 - 08:12

That is a bug with Procedures. 

Last seen on 15:56, 8. Nov 2020
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Okay... I see. So I managed…
Mon, 07/08/2019 - 10:07

Okay... I see.

So I managed to fix the bug for the update, I just deleted the GUI... now there is only to right-click with the block with the item in hand. Perfect to cause accidents but if I don't have any other choice...

Last seen on 12:39, 3. May 2020
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I'm having the same problem…
Sun, 03/29/2020 - 15:27

I'm having the same problem. Does anyone know if this has been fixed or it's still a problem with MCreator?