64x64 mob surface

Started by ye1co on

Topic category: Help with MCreator software

Last seen on 14:28, 16. Aug 2019
Joined Jul 2019
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64x64 mob surface

Hi guys, good day. Recently I was interested in learning how to create mods for minecraft (1.12.2) and I got stuck creating the texture of a mob. Ideally, it should maintain its surface or second layer. Could someone explain to me how to create a 64x64 (biped) mob without a mess problem in this skin? Any solution to keep the "3d" texture?