Started by
ye1co
on
Topic category: Help with MCreator software
Hi guys, good day. Recently I was interested in learning how to create mods for minecraft (1.12.2) and I got stuck creating the texture of a mob. Ideally, it should maintain its surface or second layer. Could someone explain to me how to create a 64x64 (biped) mob without a mess problem in this skin? Any solution to keep the "3d" texture?
You can find the answer here: https://mcreator.net/support/knowledgebase