Started by
indyjames
on
Topic category: Help with MCreator software
So, I have a custom dimension with a block that randomly spawn a tube a particles into the sky on the "random update tick" event.
Except the thing is it doesn't happen. Could my workspace be corrupted as I have 500+ elements?
No, this should not be the case. You can have thousands of elements. Make sure you are using supported particle type and have particles enabled and that particle spawning settings are correct.
Yeah, it works it just doesn't work when the blocks are generated in my custom dimension.
Is there any fix for that?
Currently not.