Topic category: Mod showcase and discussion
This page brings together all the information you need to know to begin with Farm Adventure II. This page will be updated each time that a new version adds something that needs information. So this page gives only information about what elements need to have information about them. There are many more things in the mod that the page tells you.
The page has informations for
- The Biomes
- The Elements
- The Spell System
Aquamarine is a new ore spawning into all ocean biomes between layer 1 and 15.
Topaz Ore is a new ore spawning everywhere in the Overworld between layer 1 and 18.
Spinel Ore is a new ore spawning in the Nether between layer 1 and 128.
World Change Block
In opening a block, you can set your spawn point, change the time of the day, and the weather. You have also a slot to put an item named, Teleportation Terminal. If you put this item in this slot, you will be able to teleport yourself at this blocks at any time.
Stone Golem Summoning Totem
Summoning block used to invoke the boss of the Earth Dimension. To activate it, right-click with the dimension igniter on it.
Topaz is obtained by mining a topaz ore. You need it to craft. It uses to exchange with the elemental people.
Link it at a World Change Block to teleport yourself at his location. Right-click with the Teleportation Terminal in our hand.
They are the elements composing the world. You need to right-click on an element to be able to use his elemental spells. The Aether Element is the most powerful of them. They are necessary to be able to use the elemental spells. To get elemental magic, right-click on them, and your elemental magic will be filled (the magic of the element only).
Fruits can be obtained in right-clicking on the mature leaves or bushes. Right-click with a fruit on the grass to replant bushes.
To get a maple water bottle, right-click on a sugar maple log with an empty bottle. Then, put the maple water bottle inside of a furnace.
Himalayan Mountains is a biome with the biggest mountains in the mod. To go on their top, you have to climb for a long time, but the view is awesome. If you mine into these mountains, you will find some Himalayan salt blocks. This salt is subject to gravity, so be careful with these blocks. However, you can transform them into beautiful decorative blocks.
The Snowy Sugar Maple Forest is a snowy version of the Sugar Maple Forest. Snow, Sugar maple trees, maple water, everything from Quebec!
The Snowy Meadows is a snowy version of the Meadows.
The Alpine Larch Forest is a Larch Forest in the Alps. Trees, mountains and snow, but no little house.
The Tundra is a biome from the North of the planet, without trees and plants, but with some grass sometimes.
The Larch Forest is a forest biome with only Larch trees, a new wood type! If you are lost into one of these forests, try to find smoke above trees. It’s a little wooden house to help you with some nights.
Inside the house (Each wooden house is different.)
The Basalt Mountains are mountains with a lot of basalt. A real place to get all the basalt you need! You will be able to find some dwarfs during your exploration.
The Dacite Mountains are mountains with a lot of dacite. You need dacite blocks? Go there! You will be able to find some dwarfs during your exploration.
The Limestone Collins is a biome little small mountains made of Limestone. So if you need a lot of limestone, you know where to go! If you are lucky, you could find some dwarfs.
The Savana and Clear Forest is Savana with more trees and without the dryness.
The Flower Plains is a mix between the Flower Forest and the Plain. It's plain with a lot of different flowers.
The Autumn Forest is a forest with the colours of the fall. An amazing biome when you use shaders (and without shaders too)!
The Mushroom Forest is a forest composed of big mushroom trees. The ground is mycelium due to the number of mushrooms.
The Big Mushroom Forest has even more Big Mushroom Trees, but little mushrooms are not there.
The Mushroom Plains is a plain with only mushrooms.
The Meadows is a biome inspired by the Great Canadians Plains. Tall Grass, some flowers, no trees! A perfect location to build a beautiful house.
The Ash Forest is a forest composed of Ash trees, a new wood type, without the emerald ash borer, so don't worry, you will keep all of the trees (if you don't cut them)! You are lost? Try to find a little wooden house!
The Sugar Maple Forest is a forest of sugar maple trees, a new wood type inspired by the Quebec. Take your empty bottle, and take as much as possible of maple water to make Maple syrup! If you want more maple syrup, try to find a small Canadian wooden hut.
The Great Lakes seem to be an ocean, but it's due to their size. They are inland seas, like the real ones! They are shallower than the oceans.
The Badland Desert is a desert-inspired by the Minecraft badlands because Badlands weren't enough desert. It's a new orange desert next to the badlands.
The first boss of the Earth Element is the Yeti. Find a Himalayan Mountains biome, and then, find one Yeti. Finally, fight it, and you will get the Earth key and your first Earth Fragment.
The second boss Ancient Golem. The only way to find it is to find its stone temple. In the middle of the structure, there is a summoning totem. Right-click on this block with the Earth Key and the Ancient Golem will spawn. You can only summon one Ancient Golem per Summoning Totem. The temple spawns only into the mountains 9except the Himalayan Mountains) and collins. After beating the Ancient Golem, you will receive two Earth Fragment.
The third boss of the Earth Dimension is the Grass Dinosaur. To summon it, you'll need to craft the Grass Dinosaur gem. Then, collect 3 stacks of bone meal, and right-click on a block of dirt or grass with the gem.
Finally, fight it to get 3 Earth Fragments.
The first boss you will need to defeat is the Elder Guardian. It will give you the Water key and 1 Water Fragment.
The first boss you will need to defeat is the Ender Dragon. It will give you the Air key and 1 Air Fragment.
The first boss you will need to defeat is the Wither. It will give you the Fire key and 1 Fire Fragment.
Dwellers are entities looking like a human, but a little bit smaller and they are from the Earth Dimension. You can, however, find them in the Overworld, except for the Farmer, who will spawn exclusively into the Earth Dimension. Dwellers will give you something when you will right-click on them with a Topaz gem in your main hand. They have a lot of things that they can give you.
A Farmer Dweller
An example of trading with the Farmer Dwarf.
To use a spell, you need to have elemental magic. Each element has its magic. The maximal number of magic for each element is 20. Each time you use a spell you lost some magic depending on the spell. You lost between 1 (for the smallest) and 4 (for the biggest).
Buffet: Buffet prevents you from losing food. For 5 minutes, you will always have your full food bar. You lose 1 Earth Magic for each usage.
Protection: When it is activated, Protectium will spawn a stone wall around you to protect you. You lose 2 Earth magic for each usage.
Fertilizer: Fertilizer helps you to grow your plants. It applies many bone meal effects around you. You lose 3 Earth Magic for each usage.
Tardigradium: Tardigradium is the most powerful spell of the Nature Element. When you activate the spell, you will be invincible to everything, except the void. You lose 4 Earth magic for each usage.
Downpour: Downpour will activate the rain in your world to gives you the power of the oceans. You lose 1 Water Magic for each usage.
Diver: Diver allows you to breathe in the water for 5 minutes. You lose 2 Water Magic for each usage.
Sea Walker: Sea Walker transforms the water in ice under you for 2 minutes and 30 seconds. It is like the Frost Walker enchant without the enchant! You lose 3 Water Magic for each usage.
Mermaid: When you activate the spell, you become real. Breathe, swim and make your life under the water, but be careful, you are only a mermaid for 3 minutes. You lose 4 Water Magic for each usage.