Started by anlegame on Wed, 08/05/2020 - 12:00 Topic category: Help with MCreator software How can I create a mob that can destroy blocks during a collision? Jump to top create a procedure that tests for blocks in front, in back, and on either side. it should look something like this: "if block at x, y, z+1 not = air do explode" and so on. add it to mob random tick procedure. Jump to top Permalink Log in or register to post comments
create a procedure that tests for blocks in front, in back, and on either side. it should look something like this: "if block at x, y, z+1 not = air do explode" and so on. add it to mob random tick procedure. Jump to top Permalink Log in or register to post comments
create a procedure that tests for blocks in front, in back, and on either side. it should look something like this: "if block at x, y, z+1 not = air do explode" and so on. add it to mob random tick procedure.