Topic category: Help with modding (Java Edition)
Basically, I'm trying to make a new mushroom block. I have the blockstate file that determines when it uses the mushroom block texture and when it uses the mushroom block inside texture (like Vanilla mushroom blocks). Is there any way I could put this into MCreator without it rewriting the blockstate file?
Never mind, actually, I don't have a way to define the blockstates in the first place.