asking for some features to MCreator

Started by Ro... on Wed, 08/26/2020 - 03:24

Topic category: Feature requests and ideas for MCreator

Last seen on 01:48, 18. Oct 2020
Joined Mar 2020
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asking for some features to MCreator
Wed, 08/26/2020 - 03:24

i wonder if mcreator will have those feature one day:

Change the player model with a custom model (that u create)

Change player Stats (like health or Mouvement Speed)

Last seen on 04:32, 24. Oct 2020
Joined Jun 2020
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Health and movement speed…
Wed, 08/26/2020 - 04:57

Health and movement speed are currently possible with code, and I currently have a plugin in the works that does just that! I'll be releasing the first version tomorrow. But for now, you can use potion effects to affect their health and speed (Swiftness and Absorption/Health Boost). As for changing the player model, that's more difficulty. As it requires altering the rendering for the player.

Last seen on 01:48, 18. Oct 2020
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if i use javascript and…
Wed, 08/26/2020 - 15:54

if i use javascript and custom npc, i know how to change attribute like health or speed, but i dont know if it will work on anything else, and i also dont know how to use it in mcreator, lets say i want to change the npc max health:

var NPCMH = 1;
NPCMH = NPCMH + 999999999
npc.setMaxHealth(UIMH)

than, every npc will have 1000000000 of health. in my case, i want to applie that to the player. so it wont npc.setMaxHealth, but player.setMaxHealth or something like that. it must be applied to only 1 player. i want to make a mod where the player can transform about many monster. i want to create a monster, and when the player transform in it( by pressing a button on a gui or something like that) the player model change, and his stat change. also, is that also possible to change the hit box of the monster when the player transform?
 

Last seen on 01:48, 18. Oct 2020
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i just made a mistake. when…
Wed, 08/26/2020 - 15:55

i just made a mistake. when i show the code for custom health, replace the UIMH at the end by NPCMH.

Last seen on 04:38, 20. Oct 2020
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Minecraft doesn't use…
Thu, 08/27/2020 - 07:14

Minecraft doesn't use Javascript(JS), it uses Java which is completely unrelated and different

Last seen on 01:48, 18. Oct 2020
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hmm, now that u say so, i…
Sat, 08/29/2020 - 21:55

hmm, now that u say so, i remember that minecraft dont use java script, that why, i had to go in java files, take the file named nashorn and put it in the minecraft mod folder so it can use the javascript.

Last seen on 01:48, 18. Oct 2020
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just.. look at this…
Sat, 08/29/2020 - 21:57

just.. look at this. Minecraft Script Engine uses the JavaScript language. Scripts can be written and bundled with Behaviour Packs to listen and respond to game events, get (and modify) data in components that entities have, and affect different parts of the game. (i didnt write this) and if u dont trust me, then look at that,https://www.minecraft.net/fr-fr/article/scripting-api-now-public-beta#:~:text=The%20Minecraft%20Script%20Engine%20uses,different%20parts%20of%20the%20game.

Last seen on 22:15, 24. Oct 2020
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Isn't that for pocket…
Sat, 09/05/2020 - 00:39

Isn't that for pocket edititon..

minecraft java never got a official mojang made modding api.