Ranged Item model

Started by DrKraken on Tue, 10/06/2020 - 21:13

Topic category: Help with modding (Java Edition)

Last seen on 22:36, 18. Nov 2020
Joined May 2020
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Ranged Item model
Tue, 10/06/2020 - 21:13

I have a question, is it something between my range of possibilites, to change the fact that every time I make a range item, the bullet does NOT stay in the block it hits, like an arrow or a trident, instead of sticking to the block it hits, it just suddenly disappears, is there a way to change this? I do use a custom 3D model for the bullets, but its still disappearing.

Last seen on 01:36, 23. Nov 2020
Joined Jun 2019
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I don't think there is a way…
Tue, 10/06/2020 - 21:17

I don't think there is a way without maybe actual code. However, it may be possible to have a separate entity for when the bullet is in the ground, and then have the bullets spawn this second entity using the When bullet hits block trigger.

Otherwise, I don't think it's possible. Though, I could be wrong.

Last seen on 22:36, 18. Nov 2020
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Well, alright, i will see…
Wed, 10/07/2020 - 23:09

Well, alright, i will see how well that works.