Started by
ArchangelStyx
on
Topic category: Help with Minecraft modding (Java Edition)
I'm trying to add a custom enchant with 4 levels called Reaping, I can't figure out how to make the weapon do more damage like Sharpness would. What method should I be using with Procedures?
I want to use a formula similar to Sharpness such as (Enchantment Level) * 0.5 + 0.5 + Base Damage = Final Damage. In order to change the attack value, do I have to set the NBT tag for AttributeModifiers and generic.attack_damage to the formula? How do I do that exactly?
I also need this, i hope someone can help us