Started by
KCsnow
on
Topic category: Help with Minecraft modding (Java Edition)
i have recently started modding on this app fews days ago watching tutorials and other etc and one thing
keeping me bothered was the custom texture, i have a texture that has a 27height 22 width and somehow it doesn't
work on testing it comes out as a square with 2 purple squares and and 2 black, i am a begginer that couldnt find any more
answers so could anyone help me? thx
you need to be more specific. like is it an entity or block/item texture, how did you make the texture, show code, etc.
oh yes of course, i am trying to make custom sword texture which is 22width and 27 height,
i made the texture through the mcreator app itself and the item it self works however the texture itself
doesn't work. for the json file it looks like this
{
"parent": "item/handheld",
"textures": {
"layer0": "projectsword:items/treasuresword"
}
}
try using blockbench to create the sword texture and json, then create the sword element using the json as the model. it should auto generate correctly
is there a particular tutorial video link you could show me? i'm trying to make a pixeled sword like the original minecraft sword
but more detail, and videos that i saw only had how to make 3d models using blockbench. and also what does it mean by 'create the sword element using json as the model'? it is a little bit hard to understand but first off, what's 'sword element'?
sorry for the inconvenience i am literaly a beginner from zero so everything sounds quite new to me
so i have successfully created a 3d model sword as a test and exported as json file and png.
ho do i convert it to textures in mcreator?
seems to not work
i believe item texture size need to be multiples of 8, like 16x16, 32x32. try making your sword 32x32 and try again.
click the "resource" tab at the left of you workspace, then click the "3D model and texture mappings" tab at the top, then click "import json 3D model" right under the tabs. now select the json file from wherever you saved it and import it, it will also want a texture for the model, so import the png file.
click the "mod elements" tab on the left of your workspace. here you see all your mod elements, including your sword element. click into it and in the item model field, choose the newly imported json model, and on the left the tool texture choose the png file (import it again if it isn't there). build it.