Started by
supermj767
on
Topic category: Troubleshooting, bugs, and solutions
I made the "LethalReplacements" variable triggerable in a GUI, but whenever I turn it on and load in a village, this procedure seems to just freeze my game.
at first I thought it was Villagers until I made the procedure not run if it was a villager, but it still froze the game, I cant figure out the problem, I think its a bug, can anyone help?
if you know any fixes please tell me below.
Thanks in advance.
Edited by supermj767 on Tue, 11/15/2022 - 21:10
Please.
We don't see the entire procedure, so I guess your procedure executes a lot of things, or something you shouldn't do.
I just shrank the rest of the procedure to reduce the size, all of the ones i shrank look exactly like the one that isn't shrank, just with different mobs.
Can anyone help me?
I've finally found a fix, after a year, all i had to do is set the global trigger to "on loaded entity update tick" instead of "entity spawns"