Started by
nojustgavin
on
Topic category: Help with MCreator software
I have an entity that I want to shoot arrows. If I check the little box for ranged item and it save mod element, it immediately gives me an error for "return new ItemStack"
"error: no suitable constructor found for ItemStack(no arguments) return new ItemStack();"
I creating a dummy entity where the only thing I did was select a texture and check the ranged box and it still gave me this error.
you NEED to select the arrow on the checkbox
oh. I never had to do that before, i would just select the checkbox with default item and it would shoot arrows, thanks
Wait so I did that, but now instead of the arrow entity, it shoots 2d arrows items. Something is still wrong.
yeah that is how it works, it won't do an animation like a skeleton
i swear i've done it before to where it was an actually arrow entity, but whatever, thanks anyway
if you put skeleton base ai it could work, honestly don't know
I am trying to make a custom mob and I am new to MCreator but I got the same "error: no suitable constructor found for ItemStack()" error