Topic category: Help with MCreator software
I have an entity that I want to shoot arrows. If I check the little box for ranged item and it save mod element, it immediately gives me an error for "return new ItemStack"
"error: no suitable constructor found for ItemStack(no arguments) return new ItemStack();"
I creating a dummy entity where the only thing I did was select a texture and check the ranged box and it still gave me this error.