my 64x JAVA model brokennn

Started by c o m a on

Topic category: General discussion

Last seen on 04:24, 23. Jan 2022
Joined Nov 2021
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my 64x JAVA model brokennn

so i've recently used blockbench to customize my mod models. i first created the mob's texture is 64x, 64x64 in properties,

I next export it to java model and then create a living entity

it's expected to look good, u know :< I cant upload the image, so it's hard to imagine whats have i done improperly :)))

for some reason when I run the client, the texture's broken, it seems like the texture is too small from the model

help me, I stuck :v

Last seen on 13:14, 23. Mar 2024
Joined Sep 2020
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If you create a texture for…
Fri, 01/21/2022 - 23:09

If you create a texture for a custom model you should be sure that is esactly for that model. There a feature of Blockbench that create a propely shaped texture for custom models