my 64x JAVA model brokennn

Started by c o m a on Wed, 01/19/2022 - 08:24

Topic category: General discussion

Last seen on 04:24, 23. Jan 2022
Joined Nov 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
my 64x JAVA model brokennn
Wed, 01/19/2022 - 08:24

so i've recently used blockbench to customize my mod models. i first created the mob's texture is 64x, 64x64 in properties,

I next export it to java model and then create a living entity

it's expected to look good, u know :< I cant upload the image, so it's hard to imagine whats have i done improperly :)))

for some reason when I run the client, the texture's broken, it seems like the texture is too small from the model

help me, I stuck :v

Last seen on 12:47, 17. May 2022
Joined Sep 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • Tracker tickets:
  • MCreator plugins:
  • Comments:
If you create a texture for…
Fri, 01/21/2022 - 23:09

If you create a texture for a custom model you should be sure that is esactly for that model. There a feature of Blockbench that create a propely shaped texture for custom models