Started by FrooMiKs_YT on Wed, 09/14/2022 - 17:54 Topic category: Help with MCreator software He did it in MCreator How to do the same? (3:20) https://www.youtube.com/watch?v=M6maFjW0_NU&t=70s Jump to top you could create a ranged item with the bullet texture of cobweb and add procedure when it hit block it place a cobweb at x y z and same for the living entity. Jump to top Permalink Log in or register to post comments This should do the trick for some time.. It's the simplest solution I could find.. You can make it smoother and complicated. But it worked for me. Jump to top Permalink Log in or register to post comments Of course you can change the velocity with the distance Jump to top Permalink Log in or register to post comments Mr.Zynich made a tutorial https://youtu.be/R6v1Fj9zMj0 Jump to top Permalink Log in or register to post comments
you could create a ranged item with the bullet texture of cobweb and add procedure when it hit block it place a cobweb at x y z and same for the living entity. Jump to top Permalink Log in or register to post comments
This should do the trick for some time.. It's the simplest solution I could find.. You can make it smoother and complicated. But it worked for me. Jump to top Permalink Log in or register to post comments
Of course you can change the velocity with the distance Jump to top Permalink Log in or register to post comments
Mr.Zynich made a tutorial https://youtu.be/R6v1Fj9zMj0 Jump to top Permalink Log in or register to post comments
you could create a ranged item with the bullet texture of cobweb and add procedure when it hit block it place a cobweb at x y z and same for the living entity.
This should do the trick for some time.. It's the simplest solution I could find.. You can make it smoother and complicated. But it worked for me.
Of course you can change the velocity with the distance
Mr.Zynich made a tutorial https://youtu.be/R6v1Fj9zMj0