Topic category: Feature requests and ideas for MCreator
basically, there would be some procedure blocks, like "get all adjacent blocks at x y z as block iterator x y z" or "get all blocks in radius ( ) at x y z as block iterator x y z".
so in a nutshell, block iterator x y z could be 3 special xyz blocks to get coords of multiple blocks at once in regular block procedures, so for example:
"get all adjacent blocks at x y z as block iterator x y z"
"break block at block iterator x, block iterator y, block iterator z
this would break all adjacent blocks to a position.
these would heavily simplify "corruption" blocks by letting you use just a few blocks instead of the painful process of duplicating and changing values.
if anyone makes/made a plugin for this i would gladly grab that and upvote it
There's a procedure template called "Check for a block in a 6x6x6 box" that does this