help with custom inventory/gui

Started by RedstoneForces1 on

Topic category: Help with modding (Java Edition)

Last seen on 17:10, 13. Feb 2024
Joined Jan 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
help with custom inventory/gui

Hello, i am very new to mcreator and i am trying to make a custom machine (ignore the goofy item names and textures)

so basically, i want to make it so when there is febreeze in slot 0 and uranium in slot 1, it will take 1 item from those 2 slots, wait 10 seconds and then output an enriched uranium into slot 2. i have tried for around about 4 hours to get this to work and have read through so many forum posts i cant even count them all, can anybody help me figure this out?

here is a link to the procedure i have created, it runs on every update tick of the machine

https://imgur.com/a/60wQ5JU

Last seen on 17:10, 13. Feb 2024
Joined Jan 2023
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Is there a way yo just…
Mon, 01/16/2023 - 22:10

Is there a way yo just detect what item is in an iyemstack, because for the life of me i cannot figure this out

Last seen on 16:24, 19. Dec 2023
Joined May 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
there is the possibility of…
Thu, 03/30/2023 - 22:18

there is the possibility of this not being correct but you can try, you should use procedures that changes and checks itemstacks on the inventory, for inventory slot ids this may  but idk if this is correct: