Started by
Sir_BananaCat
on
Topic category: Help with Minecraft modding (Java Edition)
I want to have an entity repeatedly do something every 10 ticks, but the thing I can find is to run the procedure every tick the entity is alive. I can't find a way to do it, but maybe I haven't looked hard enough.
Edited by Sir_BananaCat on Wed, 06/14/2023 - 03:07
There is a block at the bottom of Flow Control tab that waits a certain amount of ticks
That still runs the procedure 20 times a second, but the procedure just waits for the number of ticks and then does it. For example, if I put the wait to 20 ticks (one second) it would run the procedure after one second, and it would run that one-second wait, 19 more times in that second.
Create a new effect (without showing particles)
If we load the code "If the target is not in the effect state, the effect will be applied for 10 ticks" every tick,
"if==true" every 10 ticks.
You can put the code you want to execute after the effect code.
I am not good at English, so this may be difficult to understand.
That worked! Thank you very much!
Hey, I'm not sure to have understood what the solution was, if you still have it, could you share the procedure you used?