Started by
MargoxaTheGamer
on
Topic category: Help with Minecraft modding (Java Edition)
So there is a procedure block in MCreator that applies a potion effect to the player:
Add potion with level [n] for [n] ticks ambient [true/false] particles [true/false] to [entity] type [something]
But I always wondered, what does the ambient part do.
Add potion with level [n] for [n] ticks ambient [true/false] particles [true/false] to [entity] type [something]
I didn't notice that anything changes when I set it to true or false, so I just wanted to know - what does it do?
I think is if it shows up in the hud or not, I don't really know
Quoting from the Minecraft Fandom Wiki:
Ambient: 1 or 0 (true/false) - whether or not this is an effect provided by a beacon and therefore should be less intrusive on the screen. Optional, and defaults to false.
From what i know, ambient makes particles more translucent.