Colossal Mobs

Share this on:
Downloads:
50
Upvotes: 0
Project status
Stable
License
GNU General Public License version 3 (GPLv3)
Modification type
Supported Minecraft versions
1.20.1

Jump to downloads

This is a mod about massive mobs. 

NOT A RE-UPLOAD OR RE-DISTRIBUTION/RE-BRAND OF THE FAMOUS TITANS MOD, THIS IS MY OWN IDEA AND WORK!!

The aim of this mod is to create some insanely large bosses that are challenging, but possible to beat.

To help with that, you can now combine a bunch of ores into the aptly named "Ore Conglomerate," and use it to start a crafting tree, making a sword. Combining a bunch of these swords into other tools allows for steady progression and a noticeable increase in power with each step.

 

With these tools in hand, there are three categories of bosses:

The Giants: Large mobs that spawn naturally, albeit rarely, these mobs follow a standard increase for size and health.

  •  4x the size of their normal counterparts with 12x health

The Colossals: The namesake for the mod, these massive foes do not spawn naturally, and as thus must be crafted with the remains of their Giant counterpart.

  • 10x the size of their base with ~70x health (Mcreator limits the max health of a mob, so a combination of resistance and absorption is sometimes applied.)

The Titanic Mobs: Truly mind-bogglingly large mobs that will never, EVER, spawn naturally, these behemoths must be crafted with the spawner and remains of their Colossal counterpart.

  • 25x the size and ~500x heath (Again, due to Mcreator limitations, a combination of resistance and absorption is applied.)

 

With the drops from these mobs, you can craft a new set of tiered armor, as well a a condenser block that allows you to combine a stack of an item into the version that a giant would drop.

 

Stay tuned for future updates!

 

(Post Scriptum: Please leave a comment detailing any bugs or issues you have with this mod, or potential ideas I might add one day, that would be much appreciated!)

Modification files
colossal_mobs-1.0.0.jar - version 1.0.0, added the Zombies and the conglomerate weoponsUploaded on: 12/08/2023 - 05:05   File size: 221.91 KB
colossal_mobs-1.0.0_0.jar - Version 1.1.0, added skeletons, reworked zombies, added armors and a condenser blockUploaded on: 12/10/2023 - 22:51   File size: 409.75 KB