Azcraft: Monsters and Monsters

Published by azul1462 on
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Project status
In development
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.1

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[THIS MOD REQUIRES GECKOLIB TO RUN]

 

Welcome to Azcraft: Monsters And Monsters! As the name suggests, this mod adds several new mobs to the game! Along with new mobs, the mod also adds many new blocks, items, weapons, armor, and potions to play around with!

 

MOD ADDS:

  • 20+ mobs
  • 5 bosses
  • 5 biomes
  • 6 potions
  • 30+ blocks
  • 20+ items

 

NEW BOSSES:

Sea Princess: a young leviathan who can be randomly encountered in the ocean during thunderstorms (optional boss)

Ivories: a forgotten goddess of the shadows composed of two beings working in unison. Call her forth with unstable shadows to test your strength.

The Helldragon: An ancient King of Dragons. This mighty beast will emerge upon his shrine being given the wrong offering.

The Steward: The guardian of The Blister, they fiercely protect their home from intruders much like their Deep Dark counterpart. Attempting to fight them is ill-advised.

Grudge Knight: An ancient demon from times before existence, and the final boss of the mod. It will continue to hunt you down relentlessly, even after defeat.

 

NEW NPC:

Old Knight: An elderly, yet immortal, knight contained within a magical prison who barely remembers its past. Could it be your best friend, or your horrific foe?

 

NEW BIOMES:

The Blister: A land of fleshy fungi which is said to have been born from the sun burning the ground into a melded abomination.

Corrupted Nether Wastes: A toxic wasteland corrupted by a very strong acid. Watch your step! The flora is poisonous, and the acid pools will eat away at you.

Hot Springs: A snowy forest full of pools of mineral rich springs of water. Bathing in the springs has rejuvenating effects.

Shadow Biome: When long gone people were attacked by an ancient demon, they retreated into the darkness they worshipped. Over time their souls had forgotten their identities and became one with the shadows.

Hell-Razed Forest: A snowy wasteland of dead trees and ruined buildings. Scars of a tragedy from long ago. In the center of it all sits a lonely knight, waiting to be freed from its confines.

 

NEW EFFECTS:

Fear: Upon experiencing something frightening enough, you will find yourself unable to use your tools for a small amount of time.

Red Eyes: Hallucinations of countless eyes watching from the corners of your vision. They are caused by direct contact with most shadow entities.

 

NEW GAMERULE:

Tired of constantly being harassed by the descendants of the shadows? Fortunately for you, there is a gamerule to fix that! "DoNightmares" will disable their ability to spawn naturally, in theory...

 

The rest is up to you to discover, have fun!

 

If any bugs or crashes occur, please inform me. I will do my best to fix them!

Modification files
azcraft-1.1.2.zip Uploaded on: 03/17/2024 - 16:53   File size: 22.24 MB
azcraft-1.1.1.zip Uploaded on: 02/23/2024 - 20:15   File size: 22.28 MB
azcraft-1.1.0.zip Uploaded on: 02/19/2024 - 20:43   File size: 22.27 MB
azcraft-1.0.0.zip Uploaded on: 02/11/2024 - 13:39   File size: 22.12 MB
Changelog

Version 1.1.2 - 3/17/2024 patch

  • Attempted to fix bugs with blocks and corresponding harvest tools
  • Disabled Forge version checker
  • Removed all boss and crossover heads, as they were too buggy
  • Redesigned the Helldragon Shrine
  • Adjusted damage dealt by Thistles
  • Updated model, textures, and animations of crossover mob Twisting Roads
  • Secret name tag interaction, won't tell what the name or mob is. It's a secret ;)
  • Increased chance of crossover mob Terror Fiend to drop Ancient Debris
  • Helldragon can now drop Netherite Ingots
  • Made adjustments to Old Knight item dialogue to compensate for removal of mob heads
  • Crossovers no longer have healthbars

Version 1.1.1 - 2/23/2024 patch

  • Attempted to fix minor bugs with blocks and corresponding harvest tools
  • Smithing recipe for Shadow Respirator changed, previously accidentally used a placeholder recipe.
  • Decreased spawn rates for all shadow entities
  • Decreased spawn rates for Twisting Roads and Distant Frontier
  • Added new Old Knight dialogue
  • Twisting Roads and Distant Frontier dialogue no longer requires interacting with an empty hand
  • Added new dialogue to Twisting Roads and Distant Frontier
  • Added Wand Of Shadows, an item that shoots Shadow Essence
  • Added Fleshy Marble Block

Version 1.1.0 - Small content update

  • Crafting recipe for Charged Shadow Block changed, previously accidentally used a work in progress recipe.
  • Attempted to fix minor bugs with blocks and corresponding harvest tools.
  • Added 3 new advancements
  • Attempted to organize advancement tree
  • Added entity tag "crossovers"
  • Added Terror Fiend
  • Added Devil's Food Cake
  • Added Terror Scythe
  • Added Terror Fiend Head
  • Crossover mobs now have healthbars
  • Increased health of Twisting Roads
  • Adjusted spawn rates of Twisting Roads and Distant Frontier
  • Ivories now drops Fleshy Marble
  • Added Sea Crown, dropped by Sea Princess.
  • Decreased chance of Sea Princess spawning minions when hurt from 30% to 20%
  • Sea Princess can now drop diamonds.
  • Added Shadow Respirator, created by combining an Engineer Helmet with Fleshy Marble at a Smithing Table.
  • Added Champion Floater, a larger and tougher variant of the Floater
  • Increased Floater's movement speed
  • Adjusted Jellyfish hitbox

 

Version 1.0.0 - Initial release

  • Initial release