 
  Volcano development
WARNING: MOD IS IN THE ZIP FILE!
Guide Text:
  When a volcano empty shaft spawns,
  it will place another below (exept
  for a few unbreakable blocks).
  They will randomly turn on and off.
  When a volcano is on, it will:
   - Place chunky lava above
   - Place poorly made
   smoke above that
   - Can be stopped by placing a block
   in its way (even torches)
  The lava will:
   - Harden into snowflake obsidian
   that hardens to vanilla stone
   - Pour very poorly
  Obsidian Pickaxe:
  Can break the top
  and inactive shaft
  Lava Collector:
  If chunky lava is above, it
  will move it to the
  bottom as vanilla lava
   - Note that snowflake obsidian
   will harden into another shaft
   if over a shaft
   - Note that snowflake obsidian
   is the same as obsidian in stats
   - Note that player placed
   snowflake obsidian is decorative
   - Note that I wanted the lava to
   be a liquid, but liquids don't
   scan flowing blocks
   - Note that I was lazy with
   the snowflake obsidian
   pickaxe and lava
   collector textures
Volcanoes don't naturally spawn (because I want to leave that to you (with other mods, like ruins))
Planned to be a part of QMM (Quethed's Misc Mod)
Guide has no recipe
You can use this in a mudpack (recommended use with TConstruct)
Initial Release
 
   
   
   
   
   
   
   
  
Very original!