Started by
AwesomeSavage777
on
Topic category: Help with Minecraft modding (Java Edition)
When my MCreator tries to build my mod, I get two main errors: One about projectiles not being able to find a symbol relating to an entity, and one saying that my Items Package does not exist. Neither of these make sense to be happening, and I tried all of the fixes I could find, to try to make my mod build. MCreator keeps telling me to regenerate the code, but I've done that like 10 times, and it hasn't done anything. I've tried to go into the elements and save them to update the code, with no change to the errors, and I have 411 errors apparently all stemming from these 2 issues.
MCreator doesn't seem to be generating or modifying files in the init folder, which seems to be causing the problem. I just have no idea what to do.
Or... it is? Just not everything? And it's not working correctly?
I just realized that there is a category for this type of thing, which means I'm dumb.
Please redownload and reinstall MCreator. We have released a patch update that fixes this bug.
For the future, I would advise to also test in snapshots and report bugs during the development, thanks!
C:\Users\(YOU)\MCreatorWorkspaces\biomenatys\src\main\java\natycrap\biomenatyYOURMODNAME.java:55
: error: package YOURMODNAMEModItems does not exist YOURMODNAME.REGISTRY.register(bus);
^
yeah, it's still happening even with the new release.
(or im an idiot and couldnt find the new release in the first place)
Alright, I will install the new version, though I thought I already did that.
Can you send me a link, i think i downloaded the old one
What patch? The version I have is the same as the one I can download. Plus I'm still getting the error with the other zip.
Same on my end
there aint anything, Klemen
I can't find any new ones
Same thing happened to me. Can't even revert back to using 2023.3 because it's unable to open it.
This fault is caused due to geckolib pugin which does not support this version yet
To fix this:
For the future, I would highly recommend testing snapshots and pre-releases and reporting bugs then and not in the full release
Well, that fixed the original problem, but now MCreator is acting like my items don't exist, even when I regenerate the code. I also cannot open any of my items in the code editor.
If you made geckolib items (animated), they won't work without the plugin