This is just an updated version of the attributes plugin by Azzier, which I will continue to maintain until the author can work on the plugin again. Switching between this and the original version of the plugin should not be a problem. Though this might not stay the case in the future as it seems the author is not coming back.
Item modifier procedures can only be used with the calculating attribute modifiers trigger. If not, they cause a build error.
Changelog
v2.4
-Ported to 2024.2 and neoforge 1.20.6
-Item modifier procedures are no longer deprecated, along with the attribute modifiers event
-The add modifier to item procedure that did not require the event is now deprecated
-Removed old bugged attributes from the attribute selection datalist
Comments
Hello good sir, I'd be really grateful if you will update this to 2024.4 since some of us have mods on 2024.2 or lower where we don't use the 2024.4's attribute blocks, now if we switch to 2024.4, we'd have to remake our whole mod again, so, if you make this for 2024.4 you'd save a lot of time for us, please don't give up on making 2024.4, thank you very much 🫡
Yeah, this plugin should be at least partially updated to 2024.3 and 2024.4, because the included attribute procedures are not enough, due to not providing modifiers. In 2024.4 potions can modifiy attributes, but procedures are needed so that mods can use modifiers in systems and with entities that are immune to potions.
Can you update this to 2024.3, so people can make attribute modifiers using procedures? There are various attribute procedures in default MCreator now, but they don't allow for creation of attribute modifiers, nor do they allow attributes to be edited in any other way outside of their default values.
After updating to 2024.3, I can't open workspaces where I've used this plugin. An error message says I am using the variable type "modifier" which is not supported by a plugin (there is no 2024.3 version of this yet). How can I access and remove this variable type from my workspace so that I can continue work on it?
Soo uhh will this plugin be updated or be fully ported to the main software? Like modifiers are still missing and those were like the main part of the plugin in my eyes.