Pitch changer when choosing mob sounds

Started by CanesWonderful… on

Topic category: Feature requests and ideas for MCreator

Active 8 months ago
Joined Jan 2021
Points:
646

User statistics:

  • Modifications: 2
  • Forum topics: 12
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 25
Pitch changer when choosing mob sounds

As the title says, a pitch changer when choosing ambient, step, hurt, etc. sounds for custom entities. For example, 0 would be regular sound, and going up or into the negatives would make the pitch lower or higher.