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Topic category: Help with Minecraft modding (Java Edition)
I'm trying to make a wind grenade thats like a wind charge but more powerful i might be missing some option but there's nothing built in and procedures are hard for me to make ( ones that work ) could someone please help me
Create a new procedure. Add a procedure block "For each entity as entity iterator..." and inside it put the block "Override motion vector of entityiterator to <entityiterator X - entity/target X> <entityiterator Y - entity/target Y> <entityiterator...". Then also add a procedure block that generates the explosion-type particles