Started by
Loic_MaitreDuFeu
on
Topic category: Feature requests and ideas for MCreator
This would be a 'kind' of Changelog for MCreator for 1.13.2
- Added new potion effect type "slow falling"
- Added Trident type of Tools
- Added new tick box[✔️] for blocks, Make bubbles upward OR Downward underwater?(Attract player)
- Added new tick box[✔️] for blocks, Can be waterlogged?
- Added new events for mobs [When goes underwater] or [When look at mob]
- Added new tick box[✔️] for Plants, Can grow underwater?
- Added option de make Structures generate under oceans and not on the water
- Blocks can be generated in The End, and other custom biomes and dimensions OR Be generate on Ocean floor(magmablock)
- Overlays are now FULL screen
- Water mobs improved, can choose To be in group(fish)
- Minor Bug fixes
ETC ETC ETC......
You can propose other features in the comments and i will Edit and add it :)
Edited by Loic_MaitreDuFeu on Sun, 02/24/2019 - 11:15
Bad flying mobs
a tickbox of make bubles will be in particles section, no?
Oh yeah, i mean like the bubbles ATTRACT player upward and downward, so only particles with do nothing
Overlays are already fullscreen, you just need to make an image larger than it is due to different screen aspect ratios.
Which version do you think they'll upgrade it to 1.13.2? MCreator 1.8.4 maybe?
Nice suggestions
I think there should also be "can block be waterlogged?" tick box and a "is block waterlogged?" procedure block. :)
Also, you will be able to make bubble columns even without the tick box you suggested. Just make a block that checks every tick if there is water on top of it, and if there is, place bubble columns there (bubble columns are blocks). But I think the tick box would be better since I am not too sure about how do bubble columns work.
It's not only bubbles, it also Attract entities down or Up
But nice idea water log
How about checking if the mod can drown and having a procedure check if the mob drowned so you can do something with it.
(like the zombie becomes a drowned when he drowns)
I would like a better structure spawner, heck just alone Dimensions need a massive fix. Last time I attempted this, I had towers full of bee people spawning on top of tall trees. This problem can happen in the normal world as well, even if you designate a type of block that the structure should spawn on.
I'd really like a comparison of vanilla weapons damage/speed when creating weapons
I'd like an AUTO storage inventory option to generate a UI for new chests/barrels.etc
Option for mob to act like as a Fish would be nice for simple "fish" additions
And then there is plants that spawn underwater like Kelp, I'd love to expand variety of (Idk if that was planned or not)
The 4th and 5th you suggested in already in the list, and for the 3 first ones, you should suggest in the Issue tracker