Topic category: Mod showcase and discussion
Necroncraft was a big challenge for me. I stopped making it because i was working on LOAB. It then corrupted and I was sad. Now then I tried again and again and again and again and again and again to make a remake. None worked out well. The problem was that they were either buggy, bad or they just didn't feel good. I decided to now make a new mod, one with all the original stuff from all of my old, better mods. So, with all of the progression, weapons and items, I present...
OMEGACRAFT
If anyone is interested in helping with the development (Models, textures, ideas etc), you can request ideas in the comments!
Dimensions:
Overworld
Nether
End
Aquatic Oceans
(A Vast open ocean full of life)
Abyss
(Dark Green Crags in an acidic ocean)
Nightmare
(Grayscale Woods with thick fog)
Techlab
(A lab dungeon whith 5 floors)
Midnight Waters
(Dark ocean with small islands)
Happyland
(A colourful city full of evil toys)
Vlich Tombs
(Red and black city full of cybernetic monsters)
Amazonia
(A Jungle full of mountains)
The Deep
(Underwater Cave)
The Azure
(Purple glowing area)
The Hallow
(Fleshy wastelands)
Heart of the Hallow
(Bloody Caverns)
The Void
(Glitchy dark islands)
Celesta
(Clouds with temple on them)
Dimension Null
(Black plains with red stormy sky)
Omegacraft hallow? Reminds me of Terraria crimson.
Yeah. Its meant to be hallowed (in my mod it means distorted). It is a distorted world.