Started by
Gustavior
on
Topic category: Help with Minecraft modding (Java Edition)
Hello
I have a Question. How do I make a procedure, that appear an Achievement when a Player slains a creature? I already made the Achievement but i need support with the procedure.
example:
I want to create a boss-enemy. When the player beats it the player will get an Achievement.(it is similar to the Vanilla Achievement "The Beginning" by defeating the Wither)
Global Trigger: {Entity Dies}
If: [is [event/target entity] (sub)type of {boss}]
Do: [Give {advancement} to [source entity]]
Make sure to set the trigger in the Advancement itself to impossible
Ah ok Thank you
Can you post an image of what blocks I need for it? I don't understand