Started by
Danito_XPro
on
Topic category: Help with MCreator software
I’m creating a mod that give you some items if you find a “magic water” this water have this procedure: When a entity collides ejecute command /give bananamod:bananasword (only one time)
When I test the mod and I touch de “magic water” the game crash
My mod is a very simply mod, only have 4 items (2 discs, one “magic water” and a structure)
How I can solve it?
And other question How I can put a requerid mod.
Edited by Danito_XPro on Mon, 01/10/2022 - 14:00
Don't know, but that seems like a pretty funky mod you're making
Don't use the entity colliding because its buggy. Instead check for what block the player is in
Thanks The_librarian but I can’t see this option I test with a block, the game no crash but it no give nothing 🥲
Get block at x y z = your fluid
You can be more specific