Started by
Alex_332
on
Topic category: Help with Minecraft modding (Java Edition)
I want to make an entity with custom attacks using procedures, but its default attack and the custom overlap making it inconsistent, I want to know if there is a way to make an entity target another to attack but without using its default attack, so the procedure is the only attack that does
(I am using "Get target entity is targeting for attack" to start the procedure)
Edited by Alex_332 on Sat, 02/12/2022 - 12:37