Started by
DragonUtopia
on
Topic category: Help with MCreator software
I'm trying to give the player a permanent wall climbing effect similar so they basically treat any block as a ladder (similar to a spider), but can't find a way to detect when the player is colliding with a block.
The closest I can get is detecting when a block is in front of the player, but I need to detect when the player is pressing up against the block.
Is there some sort of way to detect when the player is moving into a block?
Try using the entity velocity detector blocks with comparators to 0, this should detect in which direction the entity is moving.